Try to land direct hits on the toughest enemies of a group so that those will receive Slash procs from the direct hit and the explosion while the smaller units around him will be taken care of by the explosions alone. The rockets will only explode once they are 7m away from you meaning if you get too close, they will not cause an explosion on impact. Which is +69% for the 30% Faction Damage mods and +140.25% for the 55% Primed Faction Damage mods. Tick damage = 0.35 × 344.5 × (1 + 0.3) = 156.7475Īs can be seen in the above calculations for tick damage, Faction Damage is applied twice, making their effective bonus = (1+Faction Bonus)^2. Check this example from the wiki:įor example, tick damage for a weapon with an innate 100 damage, Serration, and Bane of Grineer will be: But the not so obvious one is that this is actually applied twice for most of our damage, the Slash procs! These mods will first increase the initial hit, which will result in a higher Slash damage tick but then also increase the tick itself again. Why are they so great? Well, the obvious one is a big DPS increase just by virtue of the flat +55%. I know, nobody likes to change them around for each mission but unfortunately you will have to for Steel Path. Primed Faction Mods are often a good choice to increase overall damage but in the best Acceltra build they are truly mandatory.