Machine gun muzzle flashes

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On the other hand if you’ve got a mosix cluster of AMD 64 x2 4600s and you’re rendering NTSC DVD, then you can be as detailed as you want…Īs for how you need to see a muzzle flash first.

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First, Game Engine or rendered frame animation, and low or high poly count, and how much horsepower? If you’ve got a PIII and you want 1080i photorealistic output, better keep it damn simple.